#pragma once
/***************************************************************
|	File:		DestroyEntityMessage.h
|	Author:		Ryan Simmons
|	Course:		SGP 1405
|	Purpose:	DestroyEntityMessage class stores the entity to
|				remove from the Entity Manager
***************************************************************/
#include "../SGD Wrappers/SGD_Message.h"

class Entity;

class DestroyEntityMessage :
	public SGD::Message
{
public:
	DestroyEntityMessage ( Entity* Sender);
	~DestroyEntityMessage ();

	Entity * GetSender(void) const { return m_pSender; }

private:
	Entity * m_pSender		= nullptr;

};